Communicating the STEAM project

Project report

The key communication element is the project report. This is a document that can be presented at science fairs or conferences, and is also useful for exchanging experiences with other students.

The report structure is as follows:

TITLE. This should explain the content of the report. It should be brief and illustrative and not contain any abbreviations or ambiguous terms.

AUTHOR/S. Group participants, in alphabetical order. Sometimes the name of the teacher and the school are included.

SUMMARY Includes the most important aspects of the research, such as the problems addressed, the methodology and the conclusions. No images or bibliographical reviews. Maximum of 250 words.

TABLE OF CONTENTS. Description of the different sections of the report and their corresponding page numbers.

INTRODUCTION AND JUSTIFICATION. Brief explanation of what has been researched and why, with solid and convincing arguments. Details the objective and questions addressed by the research, its justification, the general context, how and where it was carried out, the variables and definitions, and its limitations.

METHODOLOGY. Explains how, when and where the research was carried out and gives the necessary information to allow replication of the experiments. Describes in detail the process of data collection, observations, design of measurement devices, etc.

PRESENTATION AND ANALYSIS OF THE RESULTS. For which we recommend the following:

  • Organise the results in a precise, orderly and logical way.
  • Use text, tables and graphs, avoiding redundancy; in other words, do not present the same information in both the text and the tables, or repeat the same data in tables and graphs.
  • Highlight the most important achievements.

CONCLUSIONS. This is where we summarise the main achievements of the work. It should be specific, avoiding generalisations, and must not include anything that has not been done.

BIBLIOGRAPHY. Includes all the documentation consulted for justifying and substantiating the study, and the names of the people interviewed.

Read here the complete ebook STEAM project ideas to inspire young people 


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